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  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables AI agents to query OpenRouter model information including prices, ELO rankings, context, and perform comparisons.
    69 npm
    1
    MIT
  • A
    license
    B
    quality
    C
    maintenance
    A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.
    3
    39 npm
    7
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    This MCP server integrates AI assistants with Unity Editor, allowing them to create scenes, generate scripts, simulate input, and automate workflows using 91 built-in tools.
    251
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    MCP server that demonstrates the Resources feature by exposing static and dynamic resources, including contact data and personalized greetings, through MCP.
    MIT
  • A
    license
    Not graded
    quality
    F
    maintenance
    LLM routing proxy that cuts API costs 60-90% by auto-selecting the cheapest capable model across OpenAI, Anthropic, and Google. Provides stats, config, and model comparison tools via MCP.
    21 npm
    1
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables AI assistants to operate directly inside a running Unity Editor project, using built-in tools for scene creation, script generation, play mode automation, input simulation, and performance analysis.
    21
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Indexes Unity projects into a SQLite database and exposes 23 MCP tools for Claude to explore scenes, prefabs, scripts, and assets via structured queries.
    1
    MIT
  • A
    license
    Not graded
    quality
    Not graded
    maintenance
    Exposes Unity Editor project context and manipulation tools to AI coding agents, enabling automated scene hierarchy analysis, script inspection, and asset management. It supports both read and write operations including GameObject editing, component configuration, and animation authoring within the Unity environment.
    2
    -
  • A
    license
    Not graded
    quality
    A
    maintenance
    A bridge enabling seamless communication between Unity and Large Language Models via the Model Context Protocol, allowing developers to automate workflows, manipulate assets, and control the Unity Editor programmatically.
    14,430
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Seamless automation and intelligent control over your Unity projects. By integrating with the MCP server and client, it allows AI agents or external tools to interact with your Unity environment—creating, modifying, and managing GameObjects, Components, Assets, Scenes, and more.
    4,343
    Apache 2.0
  • A
    license
    Not graded
    quality
    B
    maintenance
    Allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions, including asset management, scene modification, and game mechanic testing.
    22
    MIT