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    Enables AI assistants to control and automate Unreal Engine through a native C++ Automation Bridge plugin. It supports a comprehensive range of tasks including asset management, actor manipulation, editor control, and blueprint graph editing.
    1,312 npm
    1
    MIT
  • F
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    Bridges OpenCode to Unreal Engine 5 editor via a local TCP connection, enabling interaction with the editor such as querying project structure, managing assets and actors, and generating code.
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    Controls Unreal Engine 5 editor from AI coding assistants, enabling 280 commands across 13 categories for materials, blueprints, Niagara VFX, and more.
    100
    49 PyPI
    40
    Mozilla Public 2.0
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    Enables natural language interaction with Unreal Engine, providing 127 tools across 16 subsystems for tasks like actor manipulation, asset management, blueprint creation, and more, using built-in Python and Remote Control plugins.
    100
    8
    MIT
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    Enables AI assistants to directly control and interact with the Unreal Editor through natural language, allowing tasks such as spawning actors, building levels, creating materials, and running Python scripts.
    8
    MIT
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    Headless InDesign document composition via MCP: parse IDML templates, convert content to ICML stories, and compose complete newspaper IDML files conversationally.
    BSD 3-Clause
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    Enables AI coding agents to build professional websites using a curated component registry, WCAG-verified design systems and tokens, a human-in-the-loop visual editor, and real-browser Chromium QA that verifies rendered pages and iterates on fixes. It exposes deterministic design decisions, screenshots and evidence-backed quality scores as MCP tools over stdio or Streamable HTTP.
    Apache 2.0
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    Enables Claude to control Unreal Engine 5 editor, spawn actors, build materials, author Blueprints, and more, with zero plugin installation.
    31
    651 PyPI
    MIT
  • A
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    An MCP server enabling AI agents to author Unreal Engine 5 scenes directly, with tools for spawning actors, building PCG graphs, validating physics, generating terrain, and more through a single MCP connection.
    12
    MIT
  • A
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    MCP server for Unreal Engine 5, built into the editor: 2,000+ tools that let AI agents like Claude Code create and edit Blueprints, materials, levels, Niagara and animation, with every change read back and verified.
    4
    15
    3
    MIT
  • A
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    Universal Industrial-grade MCP Server for CAD automation, Headless DXF engine, AECO standards, and CE3X ConTech bridge.
    15
    54 PyPI
    Apache 2.0
  • A
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    Custom MCP server that lets AI control Autodesk Maya 2022+ directly, using code execution and self-discovery rather than hundreds of predefined tools. Includes structured tools for Unreal Engine asset preparation, validation, and FBX export.
    16
    MIT
  • A
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    Enables LLM agents to author EisenScript procedural grammars and render them headlessly into Wavefront OBJ meshes, returning vertex/face counts and bounding boxes alongside validation, linting, PNG previews, mesh-format conversion, batch gallery rendering, and Unreal import.
    12
    MIT
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    Enables MCP clients to drive native CAD and 3D applications—Autodesk Fusion, Blender, and Unreal Engine—by planning work, executing trusted Python, inspecting real geometry, revising editable source files, and handing assets between applications. Each job keeps durable state, revision checks, and artifact hashes, with role-based handoffs for planning, modeling, geometry QA, interchange, and review.
    9
    1
    MIT
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    Enables MCP clients to drive a running Marmoset Toolbag 5 instance through typed tools for scene, material, baker, lighting, camera, rendering, and optional Python automation.
    93
    MIT
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    Enables LLMs such as Claude to drive Blender through high-level tools for real-world-scale modeling, PBR texturing, lighting, rendering, rigging/animation, and UE5 game-asset baking and export. It also provides asset-library search, reference comparison, quality inspection, and import/export of common 3D file formats.
    58
    MIT
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    Typed DCC-MCP control for Marmoset Toolbag 4.03+ and 5.x, enabling shell-capable agents to interact with Toolbag scenes via a shared CLI and MCP gateway.
    3
    MIT
  • A
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    Enables Claude and other MCP clients to control Autodesk Maya 2024 through 244 typed tools, including modeling, rigging, previs, FX, Arnold rendering, asset libraries, AI 3D generation, and a real-time change stream for Unreal.
    MIT