Godot MCP Enhanced
by wgt19861219
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| CI | No | If 'true', disables telemetry even if GODOT_MCP_TELEMETRY is enabled, to avoid synthetic events in CI. | false |
| DEBUG | No | Enable verbose logging. Default: 'false'. | false |
| GODOT_PATH | No | Path to the Godot executable. Default: auto-search (PATH/registry/Scoop/Downloads). | auto-search |
| GODOT_MCP_SANDBOX | No | Set to 'disabled' to disable GDScript injection scanning (development only). | enabled |
| GODOT_PROJECT_PATH | No | Default project path. Default: auto-detect cwd (search upward for project.godot). | auto-detect |
| GODOT_MCP_TELEMETRY | No | Opt-in anonymous telemetry (default off). Default: 'false'. | false |
| ALLOWED_PROJECT_PATHS | No | Deny-by-default whitelist of allowed project paths to prevent path traversal. | |
| GODOT_MCP_ALLOW_UNSAFE | No | When 'false', forces unsafe operations to require explicit confirmation in untrusted environments. | true |
| GODOT_MCP_SEARCH_PATHS | No | Additional Godot search directories (semicolon-separated). No default. | |
| GODOT_MCP_ALLOWED_GODOT_PATHS | No | Whitelist of Godot binary paths (semicolon-separated, realpath normalized). Empty allows all (with signature verification fallback). In multi-user/untrusted environments, explicitly list trusted Godot paths to prevent spawning arbitrary binaries. | empty (allow all) |
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
No tools | |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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