Generate reference images for a game asset
generate_asset_referenceGenerates candidate reference images for a game asset, framed for 3D reconstruction. Returns image URLs for inspection; then use select_reference and create_3d_asset.
Instructions
SPENDS IMAGE CREDITS. Generates candidate reference images for a game asset, framed for 3D reconstruction rather than as concept art (isolated object, whole silhouette, neutral background, even lighting). Returns candidate image URLs for YOU to look at. It does NOT create a 3D model — after inspecting the candidates, call select_reference then create_3d_asset. Asynchronous: waits up to waitSeconds, then returns a job id to poll.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Fix the seed for a reproducible generation. | |
| spec | Yes | ||
| width | No | ||
| height | No | ||
| modelId | No | Override the image model. Defaults to the provider recommendation. | |
| numImages | No | How many candidates to generate. Each one costs image credits. | |
| waitSeconds | No | Seconds to wait for the images before returning. 0 returns immediately with a job id. Bounded on purpose: this call never blocks indefinitely. |