Retarget an animation onto a rigged asset
animate_assetApply a preset animation to an already-rigged 3D asset, triggering an asynchronous job to fetch later. Prevents billing errors by rejecting unrigged source jobs.
Instructions
SPENDS 3D CREDITS. Applies a preset animation to an asset that has ALREADY been rigged with rig_asset. Each animation costs separately. ASYNCHRONOUS: poll get_asset_job, then download_asset. Refuses when the source job was not a rig, because retargeting an unrigged model produces nothing while still being billed. NOTE: the provider task name is taken from published docs and is UNVERIFIED live.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| animation | Yes | Provider preset animation name, e.g. "walk". | |
| outFormat | No | glb | |
| assetJobId | Yes | A job produced by rig_asset. |