read_memory
Read raw bytes from Game Boy memory at a hexadecimal address, optionally specifying length, to inspect emulator state beyond decoded values.
Instructions
Read raw bytes from Game Boy memory (hex address like 'D35E'). Escape hatch for the curious.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| length | No | ||
| address | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |