press_buttons
Send a sequence of Game Boy button presses and receive a concise one-line state summary, with adjustable hold and wait frames to let the game settle.
Instructions
Press Game Boy buttons in sequence, then report a one-line state summary.
Valid buttons: a, b, start, select, up, down, left, right.
Movement: one d-pad press moves one tile. hold_frames/wait_frames tune
how long each press is held and how long to let the game settle after.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| buttons | Yes | ||
| hold_frames | No | ||
| wait_frames | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |