Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden: it does not say that loading overwrites current in-progress state, whether the action is reversible, what happens if the name is unknown, or whether it interrupts a running game session. Sibling tools like close_game/start_game hint at a session lifecycle the description ignores.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.