session_manage
List every connected Godot editor session with metadata like version, project path, current scene, and play state to obtain a clear overview for managing your development workflow.
Instructions
Session listing.
Resource form: godot://sessions — prefer for resource-aware clients.
Ops:
• list()
List every connected Godot editor with metadata: session_id, short
name, godot_version, project_path, plugin_version, server_version,
editor_pid, server_launch_mode, current_scene, play_state, readiness,
connected_at, last_seen, is_active. The response also carries the
server-global exclude_domains (tool domains not registered on
this server via --exclude-domains).
Canonical call shape: {"op": "<verb>", "params": {...}}. Flat op parameters are accepted as a compatibility alias when the client transmits them; op and session_id remain top-level.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| op | Yes | ||
| params | No | ||
| session_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||