godot_orient
Get a bounded, read-only live snapshot of your Godot session: editor readiness, scene hierarchy, selection, errors, warnings, and Git status to orient before work.
Instructions
Orient before Godot work with one bounded, read-only live snapshot.
Returns the pinned session and project, authoritative editor readiness and play/liveness state, a depth-limited current-scene hierarchy, current selection, newest bounded editor/game error and warning windows, and a bounded Git working-tree summary when the project path is available. Partial component failures are labeled instead of being mistaken for clean state.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| task | No | Optional task text to echo into the snapshot for context. It does not change editor state or drive hidden actions. | |
| session_id | No | Optional Godot session to target. Empty = active session. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||