editor_manage
Manage a live Godot editor: retrieve editor state, selection, and performance; clear logs; quit; and evaluate GDScript in the running game.
Instructions
Editor selection, performance monitors, quit, log clearing, game eval.
Resource forms (prefer for active-session reads): godot://editor/state, godot://selection/current, godot://performance
Ops: • state() Editor version, project name, current scene, readiness, play state. • selection_get() Currently selected node paths in the editor. • selection_set(paths) Replace the selection with the given list of scene paths. • monitors_get(monitors=None) Performance singleton values (FPS, memory, draw calls, etc.). Pass a list of monitor names to filter; None returns everything. • quit() Gracefully quit the Godot editor on next frame. • logs_clear(clear_debugger_errors=False) Clear the MCP log buffer. Returns cleared_count. Pass clear_debugger_errors=True to also clear the Debugger dock's visible Errors-tab rows (user-facing UI, so opt-in only); the response then includes debugger_errors_cleared. • game_eval(code) Execute GDScript in the running game with return values. Uses 'await' so user code can await internally. Errors return fast and actionable: EVAL_COMPILE_ERROR for a syntax/parse error, EVAL_RUNTIME_ERROR (with the real message + line) for a runtime error; EVAL_GAME_NOT_READY if the game can't service evals — still launching (retry once it's up), the _mcp_game_helper autoload is missing/disabled, or the game is parked in a debugger break (stop and relaunch); EVAL_HUNG for a genuine infinite loop / never-firing await; EVAL_RESULT_TOO_LARGE if the returned value serializes past the debugger channel's capacity (return a smaller slice). 'await' only progresses while the game window is focused.
Canonical call shape: {"op": "<verb>", "params": {...}}. Flat op parameters are accepted as a compatibility alias when the client transmits them; op and session_id remain top-level.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| op | Yes | ||
| params | No | ||
| session_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||