compile_project
Compile GameMaker projects using the real Igor build tool to catch GML errors like duplicate functions and syntax issues, briefly launching the game to verify.
Instructions
Actually compile the project with GameMaker's real build tool (Igor) to catch real GML errors -- duplicate function names, syntax errors -- that structural checks like lint_project can't see. NOTE: a successful compile briefly LAUNCHES the built game (then kills it immediately), so the project's own code runs; only compile projects you trust. Requires the GameMaker runtime to be installed (skips gracefully with a clear message if not). Windows only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectDir | Yes | Absolute path to the GameMaker project directory |