gm-forge-mcp
Related Servers
Alternatives to gm-forge-mcp
No user-submitted related servers found.
Related Servers
- AlicenseNot gradedqualityBmaintenanceEnables AI agents to edit GameMaker projects, compile with GameMaker's own toolchain, and live-connect to a running game to inspect and steer it.MIT
- FlicenseAqualityFmaintenanceEnables AI-assisted GameMaker project development in Cursor IDE, allowing users to create projects, add scripts, objects, and sprites using natural language.513-
- AlicenseNot gradedqualityCmaintenanceEnables creation, validation, and manipulation of Game Boy Studio projects through the Model Context Protocol, allowing AI agents to generate game assets, scenes, and actors.145 npm23MIT
- AlicenseBqualityCmaintenanceEnables AI assistants to launch a game engine editor, run and debug projects, capture console output, and manage scenes, nodes, sprites, and UIDs.14143 npmMIT
- AlicenseCqualityDmaintenanceEnables AI assistants to interact with and manipulate Godot game engine projects, including creating projects, launching editor, managing scenes and nodes.12438 npm1MIT
- AlicenseNot gradedqualityBmaintenanceEnables AI coding tools to connect and authorize local game projects, then drive source edits, validation, preview, version saving, and mode-based creation workflows.Apache 2.0
TDQS
Scored across 15 tools
Each tool targets a distinct resource or action: separate info tools for notes, objects, rooms, sprites; distinct operations for editing, compiling, listing, creating, reordering, and linting. No two tools have overlapping purposes.
Naming uses a verb_noun pattern but with varied verbs (get, edit, compile, add, reorder, move, find, lint). While readable, the lack of a single consistent prefix style (e.g., all get_ or all add_) creates minor confusion.
With 15 tools, the set covers project creation, resource management, information retrieval, and validation. Slightly on the higher side but well-scoped for a GameMaker development assistant.
Covers creation, reading, updating (limited), and validation. Missing delete/removal tools and note/object editing capabilities. Agents can perform core workflows but may encounter dead ends when needing to modify certain resources.