set_edge_crease
Control edge sharpness in Blender by setting subdivision crease weights on selected edges. Values range from 0.0 (smooth) to 1.0 (sharp).
Instructions
Set subdivision crease weight on edges.
Crease controls how the Subdivision Surface modifier handles edge sharpness: 0.0 = fully smooth (no crease), 1.0 = perfectly sharp crease. Values in between give progressively harder edges without going fully sharp.
Parameters:
name: Mesh object name
edge_indices: Comma-separated edge indices, or "all"
crease: Weight 0.0–1.0
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| edge_indices | Yes | ||
| crease | Yes |