add_primitive
Add cube, sphere, cylinder, or other primitive mesh to Blender scene with defined location, size, and rotation.
Instructions
Add a standard mesh primitive to the Blender scene.
Parameters:
primitive_type: cube, plane, circle, sphere, ico_sphere, cylinder, cone, torus, monkey
location: Comma-separated x,y,z (default "0,0,0")
size: Overall size in Blender units (default 2.0)
name: Optional name for the new object
rotation: Comma-separated x,y,z rotation in degrees (default "0,0,0")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| primitive_type | No | cube | |
| location | No | 0,0,0 | |
| size | No | ||
| name | No | ||
| rotation | No | 0,0,0 |