respond_to_diplomacy
Respond to a pending diplomacy encounter by sending a positive or negative reply. Automatically handles multi-round first meetings and ends when dialogue stops.
Instructions
Respond to a pending diplomacy encounter.
Args:
other_player_id: The player ID of the other civilization (from get_pending_diplomacy)
response: "POSITIVE" (friendly) or "NEGATIVE" (dismissive)
First meetings typically have 2-3 rounds. The tool automatically detects
and closes goodbye-phase sessions (where dialogue text stops changing).
If SESSION_CONTINUES is returned, send another response for the next round.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| other_player_id | Yes | ||
| response | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |