Place Sprite Assets
cocos_local_place_sprite_assetsPlace multiple Sprite assets into an active Cocos Creator scene as Sprite nodes. Specify asset paths and node hierarchy in one operation.
Instructions
Place multiple generated sprite assets into the active Cocos scene as Sprite nodes in one bridge operation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| port | No | ||
| sprites | Yes | ||
| openScene | No | ||
| saveScene | No | ||
| scenePath | No | assets/scenes/Main.scene | |
| timeoutMs | No | ||
| projectRoot | Yes | ||
| openSceneDelayMs | No |