Create Cocos Mini Game Skeleton
cocos_local_create_minigame_skeletonGenerates a minimal mini-game runtime skeleton and scene assembly blueprint for Cocos Creator 3.8, enabling Editor Bridge application development.
Instructions
Create a minimal Cocos Creator 3.8 mini-game runtime skeleton plus a scene assembly blueprint for Editor Bridge application.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| gameName | No | Codex Mini Game | |
| overwrite | No | ||
| scriptDir | No | Directory under project assets/ for generated TypeScript components. | assets/scripts/codex |
| projectRoot | Yes | ||
| targetScore | No | ||
| blueprintPath | No | Where to write the scene assembly blueprint JSON under the project root. | .codex/cocos/starter-scene-blueprint.json |