Open Cocos Scene
cocos_local_open_sceneOpen a Cocos Creator scene directly in the running editor using a local bridge. Specify the project root and scene path to load the asset for editing.
Instructions
Open a Cocos Creator scene asset in the running editor through the Codex editor bridge.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| port | No | ||
| scenePath | No | assets/scenes/Main.scene | |
| sceneUuid | No | ||
| timeoutMs | No | ||
| projectRoot | Yes |