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Cocos Creator Local MCP

by lightblink

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    TDQS

    A3.5/5.0

    Scored across 19 tools

    Disambiguation5/5

    Each tool has a distinct verb-noun pair clearly indicating its action (create, inspect, build, etc.) on a specific domain object (scene, script, build config, etc.). No two tools have overlapping purposes.

    Naming Consistency5/5

    All tools follow the exact pattern cocos_local_verb_noun in snake_case, with consistent verb usage. The naming is uniform and predictable.

    Tool Count5/5

    19 tools cover the full lifecycle of local Cocos Creator mini-game development without being excessive. Each tool serves a clear purpose within the domain.

    Completeness5/5

    The set covers project creation, scene management, sprite handling, scripting, editor bridge operations, building, and environment detection. No obvious gaps for the stated purpose of local Cocos Creator development.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues