Cocos Creator Local MCP
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TDQS
Scored across 19 tools
Each tool has a distinct verb-noun pair clearly indicating its action (create, inspect, build, etc.) on a specific domain object (scene, script, build config, etc.). No two tools have overlapping purposes.
All tools follow the exact pattern cocos_local_verb_noun in snake_case, with consistent verb usage. The naming is uniform and predictable.
19 tools cover the full lifecycle of local Cocos Creator mini-game development without being excessive. Each tool serves a clear purpose within the domain.
The set covers project creation, scene management, sprite handling, scripting, editor bridge operations, building, and environment detection. No obvious gaps for the stated purpose of local Cocos Creator development.