Create Cocos Component Script
cocos_local_create_component_scriptCreates a Cocos Creator 3.8 TypeScript component script with ccclass decorator, typed properties, and lifecycle method stubs for rapid development.
Instructions
Create a Cocos Creator 3.8 TypeScript Component script with ccclass, typed properties, and lifecycle stubs.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| baseClass | No | Component | |
| className | Yes | Cocos component class name, e.g. GameManager or PlayerController. | |
| lifecycle | No | ||
| overwrite | No | ||
| properties | No | ||
| scriptPath | No | Path under project assets, e.g. assets/scripts/GameManager.ts. Defaults to assets/scripts/<className>.ts. | |
| description | No | Optional short comment describing component responsibility. | |
| projectRoot | Yes |