set_3d_appearance
Configure a 3D scene's visual appearance by adjusting brightness, background color, axes, grid, legend, and UI theme; use gamma correction to control how source colors are shaded.
Instructions
Set exposure stops, background #RRGGBB, persistent pivot axes, coordinate grid, object/color legend and UI theme. gamma_correction matches the UI toggle: true treats source RGB as linear (extra gamma appearance); false decodes sRGB before shading. Enabled grid/legend are also included in agent PNG captures. Axes may briefly appear during interaction when persistent axes are off.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"scene_id": "<scene_id>"
},
"name": "set_3d_appearance"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| axes | No | ||
| grid | No | ||
| theme | No | ||
| detail | No | summary | |
| legend | No | ||
| scene_id | Yes | ||
| background | No | ||
| brightness | No | ||
| gamma_correction | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||