open_3d_files
Open local point clouds, meshes, or splats for 3D inspection and comparison. Use scene_id to append objects to an existing scene without losing camera position.
Instructions
Open local point clouds/meshes/splats/animated models together. Pass scene_id to append while preserving camera and existing objects. Include explicit supporting .bin/textures for GLTF/DAE/FBX; no implicit disk or network reads. Paths must be under configured roots. Returns a persistent scene_id and local URL; inspect to verify loading.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"paths": "<paths>"
},
"name": "open_3d_files"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| paths | Yes | ||
| scene_id | No | ||
| open_browser | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||