manage_audio
Control audio playback and listener settings in Roblox Studio. Play, stop, pause, or resume sounds, and configure audio listener types for spatial audio.
Instructions
[PRO] Audio management: play, stop, pause, resume sounds. Set audio listener.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | [PRO] Audio action. play: play a sound (creates Sound if needed). stop: stop a playing sound. pause: pause a playing sound. resume: resume a paused sound. set_listener: set the audio listener type/target. | |
| path | No | Path to the Sound instance or parent to create Sound in. Used by: play, stop, pause, resume. | |
| soundId | No | Roblox sound asset ID (e.g., "rbxassetid://1234567"). Used by: play (if creating a new Sound). | |
| volume | No | Sound volume (0-10). Used by: play. Default: 0.5. | |
| looped | No | Whether the sound loops. Used by: play. Default: false. | |
| playbackSpeed | No | Playback speed multiplier. Used by: play. Default: 1. | |
| listenerType | No | Listener type for SoundService. Used by: set_listener. | |
| listenerPath | No | Instance path for ObjectPosition/ObjectCFrame listener type. Used by: set_listener. |