manage_animation
Control character animations in Roblox Studio by loading, playing, stopping, and tracking animation sequences on Humanoids and AnimationControllers.
Instructions
[PRO] Animation: load, play, stop animations. Get animation tracks from humanoid/controller.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | [PRO] Animation action. load: load an animation on a Humanoid/AnimationController. play: play a loaded animation track. stop: stop a playing animation. get_tracks: list all loaded animation tracks. | |
| path | No | Path to the Humanoid, AnimationController, or Model containing one. Used by: load, play, stop, get_tracks. | |
| animationId | No | Roblox animation asset ID (e.g., "rbxassetid://1234567"). Used by: load. | |
| trackId | No | Animation track identifier returned by load. Used by: play (required), stop (required). | |
| speed | No | Playback speed multiplier. Used by: play. Default: 1. | |
| fadeTime | No | Fade time in seconds when starting/stopping. Used by: play, stop. Default: 0.1. | |
| weight | No | Animation weight (0-1) for blending. Used by: play. Default: 1. | |
| priority | No | Animation priority. Used by: play. |