play_round
Execute a single battle round by stopping dice, auto-playing cards, and confirming actions. Provides fine-grained control for precise battle management.
Instructions
Play one battle round: stop dice -> auto-play cards -> confirm.
Waits for ApplyLibrarianCardPhase before acting. Use this for fine-grained control instead of battle_loop.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||