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get_state_layer

Get a specific layer of the game state to retrieve data such as navigation, progression, floors, inventory, available stages, or battle status.

Instructions

Return a specific layer of the game state.

Valid layers: navigation, progression, floors, inventory, availablestages, battle

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
layerYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden but only mentions valid layers. It does not disclose error behavior, side effects, read-only nature, or what happens with invalid input.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise: two sentences with no wasted words. It front-loads the purpose and then provides the necessary detail.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple one-parameter tool with an output schema, the description is fairly complete. It covers the purpose and parameter values. Minor omission: no mention of error handling or return structure, but the output schema likely covers the latter.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters5/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 0% description coverage, but the tool description fully compensates by listing all valid values for the single parameter, adding significant meaning beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool returns a specific layer of the game state and lists all valid layer values, distinguishing it from siblings like get_game_state which likely returns the entire state.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides valid layer values but does not explicitly state when to use this tool versus alternatives or when not to use it. The context implies it's for retrieving a subset of the game state, but no direct guidance is given.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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