get_state_layer
Access a particular layer of the game state, such as navigation, progression, floors, inventory, availablestages, or battle.
Instructions
Return a specific layer of the game state.
Valid layers: navigation, progression, floors, inventory, availablestages, battle
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"layer": "<layer>"
},
"name": "get_state_layer"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| layer | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||