call_method
Call arbitrary methods on game objects via reflection. Use typed JSON arguments to trigger debugging actions like starting battle or skipping UI.
Instructions
Call an arbitrary method on a game object via reflection.
For advanced debugging. args is a JSON array of typed arguments, e.g. '[{"type":"string","value":"6"}]'.
Common targets:
StageController: SkipRoundStartUI, StopSpeedDiceRoll, CompleteApplyingLibrarianCardPhase, KillAllEnemy
UIController: OnClickGameStart, PrepareBattle
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_type | Yes | ||
| method_name | Yes | ||
| args | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||