call_method
Access and execute any method on game objects to debug Library of Ruina, enabling actions like skipping UI or ending battles.
Instructions
Call an arbitrary method on a game object via reflection.
For advanced debugging. args is a JSON array of typed arguments, e.g. '[{"type":"string","value":"6"}]'.
Common targets:
StageController: SkipRoundStartUI, StopSpeedDiceRoll, CompleteApplyingLibrarianCardPhase, KillAllEnemy
UIController: OnClickGameStart, PrepareBattle
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_type | Yes | ||
| method_name | Yes | ||
| args | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||