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save_scene

Save current scene changes to a specified Godot scene file, or write a variant to a new path.

Instructions

Save changes to a scene file

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
newPathNoOptional: New path to save the scene to (for creating variants)
scenePathYesPath to the scene file (relative to project)
projectPathYesPath to the Godot project directory

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observedv1.0.0

TDQS

C2.9/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure. It only says 'Save changes' and fails to explain whether the original file is overwritten, how the optional newPath variant behaves, or what happens on failure. This is a minimal but not misleading statement.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single front-loaded sentence with no filler. Every word contributes to conveying the core operation.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a write operation with no annotations and no output schema, this definition is under-specified. It does not explain save-as behavior via newPath, overwrite semantics, or when a scene qualifies as savable, which an agent would need for correct invocation beyond a trivial call.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% and the parameter descriptions already document projectPath, scenePath, and newPath, including the variant intent. The description adds no parameter-level meaning beyond the schema, so the baseline of 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description uses a specific verb and resource ('Save changes to a scene file') and is understandable at a glance. It does not explicitly contrast with siblings like create_scene or run_scene, but the focus on persisting changes to an existing scene is reasonably clear.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is given about when to use this tool versus alternatives such as create_scene for new scenes or run_scene for launching a scene. There are no prerequisites, exclusions, or conditions stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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