Note
noteStore and retrieve scratch notes scoped to game master, player, or shared context. Use for temporary state you'll reuse; keep durable world facts in lore instead.
Instructions
Manage Novel-scoped scratch notes, badge-scoped to game_master (default), player, or shared. Use when: storing scratch state the caller will reuse. Do NOT use when: recording durable world facts — use lore (action: set).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| key | No | The note key (set/remove/set_server/remove_server). | |
| action | Yes | set, remove, list, set_server, remove_server, or list_server. | |
| content | No | The note content (set/set_server). | |
| badge_scope | No | game_master, player, or shared (set). | |
| narrative_tag | No | Optional narrative tag (set_server). |