Fate
fateResolve Fate-style actions by rolling Fudge dice, managing aspects, fate points, and stress tracks for characters and scenes.
Instructions
Resolve Fate-style actions with Fudge dice, aspects, Fate points, and stress. Use when: rolling 4dF against a difficulty, invoking or compelling aspects, spending or refreshing Fate points, or marking stress and consequences. Do NOT use when: resolving a d20 skill check — use the bound ruleset's roll tools or command (action: resolve).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| op | No | Sub-operation: aspect (create, invoke, compel, remove, list), fate_point (spend, grant, refresh, list), or stress (mark, clear, list). | |
| dice | No | Fudge dice notation (roll), e.g. '4dF'; defaults to 4dF. | |
| name | No | Aspect name (aspect); consequence label (stress). | |
| seed | No | Deterministic seed (roll). | |
| skill | No | Skill name for the roll label (roll). | |
| track | No | Stress track to mark or clear (stress). | |
| action | Yes | roll, aspect, fate_point, or stress. | |
| amount | No | Fate points to spend or grant (fate_point); defaults to 1. | |
| shifts | No | Shifts to mark on a stress track (stress); defaults to 1. | |
| target | No | Aspect target: 'scene' or an entity/NPC id (aspect); defaults to 'scene'. | |
| modifier | No | Skill rating added to the roll (roll). | |
| entity_id | No | Entity or NPC id (aspect/fate_point/stress). | |
| difficulty | No | Opposition to beat (roll); defaults to 0. | |
| consequence | No | Consequence to record or clear (stress). |