Condition
conditionApply, remove, or list active effects on entities. Keep narrative and mechanical states accurate so the AI can render the story with full context.
Instructions
Manage mechanical or narrative conditions on entities. Use when: applying, removing, or listing conditions. Do NOT use when: recording damage or combat state — use combat (action: init/advance).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | apply, remove, or list. | |
| rounds | No | Optional duration in rounds (apply). | |
| condition | No | The condition name (apply/remove). | |
| entity_id | No | The entity to affect (apply/remove). |