read_blueprint
Reads a Blueprint asset's class definition, components, and default properties, helping you inspect Unreal game logic before patching or modifying it.
Instructions
Read Blueprint class definition, components, and default properties.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"asset_path": "<asset_path>"
},
"name": "read_blueprint"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| max_depth | No | Max depth (default 3) | |
| asset_path | Yes | Blueprint asset path |