open_game
Open a game directory to read Unreal assets by scanning .pak, .ucas, and .utoc files, with optional AES decryption and UE version detection.
Instructions
Open a game directory for Unreal asset reading. Scans for .pak/.ucas/.utoc files.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"game_path": "<game_path>"
},
"name": "open_game"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| aes_key | No | AES decryption key if assets are encrypted | |
| game_path | Yes | Path to game directory | |
| ue_version | No | Unreal Engine version (auto-detected if omitted) |