Update an entity by id (admin)
specter_update_entityUpdate a game entity (item, bundle, store, etc.) by specifying its ID and fields to change. Edits live config directly – use staging for safety.
Instructions
Generic editor for the long tail: update an item/bundle/store/leaderboard/competition/battlepass/level_system/marker/mission/step_series/time_series/event. Pass the entity's id (from the matching list_* tool) and the fields to change. MUTATES live game config — confirm and prefer staging.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes | The entity id (UUID, or integer for markers) — get it from list_* | |
| entity | Yes | ||
| fields | Yes | Fields to update (merged with id + projectId) | |
| projectId | No |