Turn
turnRotate the robot in place by a specified angle, clockwise for positive degrees and anticlockwise for negative, then stop. Use the bearing from look() to face a detected object.
Instructions
Spin on the spot by an angle, then stop. To face something seen in look(), turn by its bearing.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| degrees | Yes | Positive = clockwise (right), negative = anticlockwise (left) | |
| speed_percent | No | 100% = 180°/s |