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Roblox Studio MCP Server

set_property

Set a property value on any Roblox instance by providing the instance path, property name, and new value.

Instructions

Set a property on any Roblox instance

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
instancePathYesPath to the instance (e.g., "game.Workspace.Part")
propertyNameYesName of the property to set
propertyValueYesValue to set the property to (any type)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden for behavioral disclosure. It only says "Set a property" and does not mention side effects, error behavior, permission requirements, reversibility, or any other operational traits. This is a significant gap for a mutation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence that front-loads the verb and object. Every word earns its place, with no redundant or filler content.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite having a well-documented schema, the description lacks crucial context: it does not clarify that this tool sets a regular property (not an attribute), that it operates on a single instance (unlike mass_set_property), or what happens on invalid property names or read-only properties. No annotations or output schema exist to fill these gaps, making the description inadequate for nuanced tool selection.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% description coverage, with each parameter (instancePath, propertyName, propertyValue) already documented. The description adds no new semantic detail beyond what the schema provides, so it meets the baseline of 3.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action with a specific verb and resource: "Set a property on any Roblox instance." It is unambiguous about the core operation, though it does not explicitly differentiate from sibling tools like mass_set_property or set_attribute, which reduces the score slightly.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives no guidance on when to use this tool versus alternatives such as mass_set_property, set_attribute, or set_calculated_property. There are no scenarios, prerequisites, or exclusions provided, leaving the agent without context for selection.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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