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Roblox Studio MCP Server

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
MCP_SERVER_PORTNoMCP server port (default: stdio)stdio
REQUEST_TIMEOUTNoRequest timeout (default: 30000ms)30000ms
HTTP_SERVER_PORTNoHTTP bridge port (default: 3002)3002
PLUGIN_POLL_INTERVALNoPlugin poll frequency (default: 500ms)500ms

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
get_file_treeA

Get the Roblox instance hierarchy tree from Roblox Studio. Returns game instances (Parts, Scripts, Models, Folders, etc.) as a tree structure. NOTE: This operates on Roblox Studio instances, NOT local filesystem files.

search_filesA

Search for Roblox instances by name, class type, or script content. NOTE: This searches Roblox Studio instances, NOT local filesystem files.

get_place_infoA

Get place ID, name, and game settings

get_servicesC

Get available Roblox services and their children

search_objectsB

Find instances by name, class, or properties

get_instance_propertiesA

Get all properties of a specific Roblox instance in Studio

get_instance_childrenB

Get child instances and their class types from a Roblox parent instance

search_by_propertyC

Find objects with specific property values

get_class_infoB

Get available properties/methods for Roblox classes

get_project_structureB

Get complete game hierarchy. IMPORTANT: Use maxDepth parameter (default: 3) to explore deeper levels of the hierarchy. Set higher values like 5-10 for comprehensive exploration

set_propertyC

Set a property on any Roblox instance

mass_set_propertyB

Set the same property on multiple instances at once

mass_get_propertyA

Get the same property from multiple instances at once

create_objectA

Create a new Roblox object instance (basic, without properties)

create_object_with_propertiesB

Create a new Roblox object instance with initial properties

mass_create_objectsA

Create multiple objects at once (basic, without properties)

mass_create_objects_with_propertiesB

Create multiple objects at once with initial properties

delete_objectB

Delete a Roblox object instance

smart_duplicateC

Smart duplication with automatic naming, positioning, and property variations

mass_duplicateC

Perform multiple smart duplications at once

set_calculated_propertyC

Set properties using mathematical formulas and variables

set_relative_propertyB

Modify properties relative to their current values

get_script_sourceA

Get the source code of a Roblox script (LocalScript, Script, or ModuleScript). Returns both "source" (raw code) and "numberedSource" (with line numbers prefixed like "1: code"). Use numberedSource to accurately identify line numbers for editing. For large scripts (>1500 lines), use startLine/endLine to read specific sections.

set_script_sourceA

Replace the entire source code of a Roblox script. Uses ScriptEditorService:UpdateSourceAsync (works with open editors). For partial edits, prefer edit_script_lines, insert_script_lines, or delete_script_lines.

edit_script_linesA

Replace specific lines in a Roblox script without rewriting the entire source. IMPORTANT: Use the "numberedSource" field from get_script_source to identify the correct line numbers. Lines are 1-indexed and ranges are inclusive.

insert_script_linesA

Insert new lines into a Roblox script at a specific position. IMPORTANT: Use the "numberedSource" field from get_script_source to identify the correct line numbers.

delete_script_linesA

Delete specific lines from a Roblox script. IMPORTANT: Use the "numberedSource" field from get_script_source to identify the correct line numbers.

get_attributeA

Get a single attribute value from a Roblox instance

set_attributeA

Set an attribute value on a Roblox instance. Supports string, number, boolean, Vector3, Color3, UDim2, and BrickColor.

get_attributesB

Get all attributes on a Roblox instance

delete_attributeA

Delete an attribute from a Roblox instance

get_tagsA

Get all CollectionService tags on a Roblox instance

add_tagB

Add a CollectionService tag to a Roblox instance

remove_tagA

Remove a CollectionService tag from a Roblox instance

get_taggedB

Get all instances with a specific tag

get_selectionB

Get all currently selected objects

reparent_objectB

Move a Roblox instance to a new parent

clone_objectB

Clone a Roblox instance (with all children) to a parent

get_descendantsA

Get all descendants of an instance with optional class/name filters and depth limit

batch_operationsB

Execute multiple operations in a single round-trip. Each operation has a type (setProperty, createObject, deleteObject, reparent, clone) and corresponding data.

undoA

Undo the last action in Roblox Studio (ChangeHistoryService:Undo)

redoA

Redo the last undone action in Roblox Studio (ChangeHistoryService:Redo)

group_objectsB

Group multiple instances into a Model or Folder

ungroup_objectsA

Dissolve a group (Model/Folder), moving all children to its parent

get_bounding_boxA

Get the axis-aligned bounding box of a Model or BasePart

create_weldB

Create a WeldConstraint between two BaseParts

raycastC

Cast a ray in workspace and return hit information

fill_terrainA

Fill a region of terrain with a material using a shape (Block, Ball, or Cylinder)

clear_terrainA

Clear (remove) terrain in a region

execute_luaA

Execute arbitrary Luau code in Roblox Studio and return the result. The code runs in the plugin context with full API access. Use "return " to get results back.

set_selectionB

Set the current selection in Roblox Studio to specific instances

mass_reparentA

Move multiple instances to a new parent at once

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

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