fill_terrain
Fill terrain regions by specifying center, size, and material, with shapes including block, ball, or cylinder.
Instructions
Fill a region of terrain with a material using a shape (Block, Ball, or Cylinder)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| size | Yes | Size of the fill region | |
| shape | Yes | Fill shape | |
| center | Yes | Center point of the fill region | |
| material | Yes | Terrain material name (e.g., "Grass", "Sand", "Water") |