set_geonode_input
Update a geometry node input's default value to control procedural geometry in Blender. Specify the object, modifier, node, and input to assign a new value.
Instructions
Set a geometry node input's default value.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node | Yes | ||
| input | Yes | ||
| value | Yes | ||
| object | Yes | ||
| modifier | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||