disconnect_geonode
Remove an input connection from a geometry node in Blender's modifier stack. Specify the object, modifier, and node to clear the selected input.
Instructions
Disconnect an input on a geometry node.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node | Yes | ||
| input | Yes | ||
| object | Yes | ||
| modifier | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||