add_gp_modifier
Add a Grease Pencil modifier (thick, noise, smooth, subdiv, tint, or opacity) to an object in Blender.
Instructions
Add a GP modifier. Types: GP_THICK, GP_NOISE, GP_SMOOTH, GP_SUBDIV, GP_TINT, GP_OPACITY.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| type | Yes | ||
| object | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||