set_bone_property
Adjust bone parameters such as roll, envelope distance, head, tail, or connection state to control rigging behavior in Blender.
Instructions
Set a bone property: roll, envelope_distance, head, tail, use_connect.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bone | Yes | ||
| value | Yes | ||
| object | Yes | ||
| property | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||