add_physics
Simulate realistic motion by applying rigid body, cloth, fluid, soft body, or collision physics to an object in Blender.
Instructions
Add a physics simulation. Types: RIGID_BODY, CLOTH, FLUID, SOFT_BODY, COLLISION.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| type | Yes | ||
| object | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||