spine_export
Export a Spine project to runtime JSON or binary using the Spine CLI, optionally packing a texture atlas or cleaning animations before export.
Instructions
Export a .spine project through the Spine CLI (Spine -i project -o output -e json).
The editor must be installed; the executable is auto-detected or taken from
SPINE_CLI_PATH. The first run of the Trial launcher can download the editor and
therefore be slow - raise timeout if needed.
Args: output: Output folder (files are named after the skeleton). format: "json" or "binary". pack: Also pack a texture atlas (json+pack / binary+pack). clean: Animation clean-up before export (-m); does not modify the project. settings: Path to a saved export-settings JSON; overrides format/pack. timeout: Seconds to wait for the CLI. dry_run: Only return the command that would be executed.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| pack | No | ||
| clean | No | ||
| format | No | json | |
| output | Yes | ||
| dry_run | No | ||
| project | Yes | ||
| timeout | No | ||
| settings | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |