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get_campaign_info

Retrieve current Dungeons & Dragons campaign details including name, description, entity counts, and game state from the DM20 Protocol server.

Instructions

Get information about the current campaign.

Returns campaign information including name, description, counts of various entities, and current game state.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden of behavioral disclosure. It states the tool returns campaign information but lacks details on permissions, side effects, or error conditions. For a read operation in a game management context, this is a significant gap, though it's not misleading.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is front-loaded with the core purpose in the first sentence, followed by specifics on return values. Both sentences are relevant, with no wasted words, though it could be slightly more structured (e.g., bullet points for return types).

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations and no output schema, the description provides basic purpose and return value hints but lacks depth. For a tool in a complex game system, it should clarify what 'current campaign' means or link to context, making it minimally adequate but with clear gaps.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has 0 parameters with 100% schema description coverage, so the schema fully documents the inputs. The description doesn't add parameter details, but with no parameters, a baseline of 4 is appropriate as there's nothing to compensate for.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's purpose: 'Get information about the current campaign' specifies the verb ('Get') and resource ('campaign information'). It distinguishes from siblings like 'list_campaigns' (which lists multiple campaigns) by focusing on the current one, though it doesn't explicitly contrast them.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. It doesn't mention prerequisites (e.g., needing a loaded campaign) or compare to similar tools like 'get_game_state' or 'get_party_status', leaving the agent to infer usage context from the name alone.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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