Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries full burden but offers minimal behavioral insight. It states the action ('End') but doesn't disclose what ending combat entails—whether it clears initiative, resets states, triggers experience calculation, or affects game state. For a mutation tool with zero annotation coverage, this is insufficient.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.