view_to_clip
Convert a homogeneous view-space position to 4D clip space using a provided projection matrix.
Instructions
Transforms one homogeneous view-space position into 4D clip space with a supplied projection matrix
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| viewPoint | Yes | View-space x,y,z,w, normally with w=1 | |
| projectionMatrix | Yes | Row-major 4x4 matrix used with column vectors: output = matrix * vector |