transform_point_3d
Transform a 3D point using a row-major 4x4 matrix and return the result as homogeneous coordinates (x, y, z, w).
Instructions
Transforms a 3D position by a row-major 4x4 matrix using homogeneous w=1 and returns x,y,z,w
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| point | Yes | ||
| matrix | Yes | Row-major 4x4 matrix used with column vectors: output = matrix * vector |