Add WFRP4e items
wfrp4e-add-itemsAdd skills, talents, spells, or other WFRP items to an existing actor by compendium lookup. Skips duplicates, supports blank items, and sets advances, quantity, or current career.
Instructions
[WFRP4e only] Add skills, talents, traits, trappings, careers, weapons, spells and other items to an existing wfrp4e actor. Each name is looked up whole, ignoring case, in the item compendiums, wfrp4e-core first, and the entry is copied in full with a link to it. A specialised skill such as "Entertain (Taunt)" comes from its template "Entertain ()". A name that exists as several types is skipped with all candidates until "type" chooses; "pack" limits the search to compendiums whose id contains it. A name in no compendium becomes a blank item of "type" (trapping without it) and is listed in notFound. "advances" works for skills, "quantity" for gear, "setCurrent" for careers; elsewhere it is ignored with a warning. A skill or career the actor has already is skipped. Everything is read back. Change existing values with wfrp4e-update-actor.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor | Yes | Id or exact name of the actor (a token id works too) | |
| items | Yes | The items to add, at least one. |